Anatomy of a part

  • Part consists of one ore more Region. Every part has at least one region by default.
    • A region consists of multiple Shapes or Features
      • A Shape can be of following type
        • Built-in shapes - This is a primary way of designing a part.
        • Custom shapes - Custom shapes are created using Javascript and imaginatix CAD API.
        • SVG
        • Sketch
        • Importing an already designed part
        • Importing an external geometry. Please note, you can not modify features of an external geometry itself at this time. So use pre-defined shapes that will not require further modifications in your design.


A region offers a mechanism to group sub-solids of a shape together and export as separate but correctly positied models via 3MF package. A proper usage of regions will lead to creation of a part that can be precisly configured for printing with different materials and/or properties.

Instead of designing a part as a single solid and then slicing it off to create various regions, assigning various shapes/features to different regions will lead to more maintainable design.

A few things to remember about region -

  • Create - You can create a new region at the time of adding a new shape by checking the box ‘Add to New Region’.
  • Delete - When all features of a region are deleted, the region itself gets deleted.
  • Rename - You can rename a region
  • Move - You can move a feature between regions. Context click a feature to bring up its menu
  • Color - You can apply a specific color to a region

An assembly constists of parts and other assemblies (sub-assembly). Assembly tool bar will show up when you an assembly.

Once you load an assembly for editing, you can add new parts to it or add existing parts. You can switch between part design and assembly operations w/o leaving the designer